No Strain (3.5e Variant Rule)

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No Strain

Finally, you may choose to ignore strain altogether. In this case, psychic skills are as easy to use as ordinary skills. This means that psychics can use their abilities as often as they wish. This is best suited to a campaign where all the characters are psychics (or at least have access to psychic skills) and psychics are not intended to balance against spellcasters, psions, or even other class abilities. In this case, metapsychic feats should be applied solely to individual skills rather than applying them on a per-use basis (since there can be no increase in strain for using a metapsychic feat). Either that or require the skill’s normal strain cost for applying a metapsychic feat (meaning that metapsychic-enhanced skills cost strain while normal psychic skill use doesn’t).



Back to Main Page 3.5e Homebrew Rules Psychic Powers Customizing Psychic Abilities Alternatives to Strain

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gollark: It was New Zealand, not the US, IIRC.
gollark: I do not see how taking away free speech stops those, or is a remotely appropriate reaction.
gollark: It's kind of incoherent to say "free speech is bad" and also "I should be allowed free speech" at the same time.
gollark: I mean, you are DEFINITELY more free to say things than in North Korea or China.
gollark: That doesn't mean it'll *always happen*.
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