Customizing Psychic Abilities (3.5e Variant Rule)

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Customizing Psychic Abilities

While this book provides a general set of psychic abilities, suitable for use in most campaigns, the Gamemaster may wish to modify the material to better suit a particular setting or style of campaign. This section offers guidelines and suggestions for customizing psychic abilities as desired.

Custom Feat & Skill Lists
Restricted Access to Psychic Skills
Alternatives to Strain
Familiarity vs. Distance



Back to Main Page 3.5e Homebrew Rules Psychic Powers

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gollark: You mean stuff actually happens between those?
gollark: They might arguably be worse, though, as all other rare collectors will go there.
gollark: Muskies appear to be losing their perceived rarity. I saw one sit in the desert. It took about ten-twenty seconds after the egg drop to go.
gollark: Why did everyone just move to alpine/volcano? Weird.
gollark: It's possible that some of this perceived rarity is just a feedback loop of "hmm, people think it's rare, better try and get better offers" and "hmm, people think it's rare, better offer more".
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