Mudsdale (5e Creature)

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Mudsdale

Large elemental, unaligned


Armor Class 13
Hit Points 42 (5d10 + 15)
Speed 60 ft.


STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 16 (+3) 10 (+0) 12 (+1) 10 (+0)

Damage Vulnerabilities cold, water
Damage Resistances poison
Damage Immunities lightning
Senses passive Perception 13
Languages Terran, understands Common but cannot speak it
Challenge 2 (450 XP)


Own Tempo. The mudsdale has an advantage on saving throws against being charmed or stunned.

ACTIONS

High Horsepower. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 6) bludgeoning damage. The mudsdale runs up to half its speed, then slams into its target with its full body. The target, if it is a creature, must succeed on a Strength saving throw (DC 15) or be knocked back 10 feet.


Mudsdale are animals that are frequently used to be mounts as these animals can carry over 10 tons over a long distance. They are the strongest horses around, even nightmares don't compare. These strong and powerful beasts also have a loyal side, willing to die for their master if it were to come to that.


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gollark: That is in fact bad.
gollark: They will probably suffer as people who wanted children won't get them and (unless a workaround is found, and honestly it probably will be) society slowly collapses as people die off.
gollark: Which is also bad. They probably *will* suffer.
gollark: If you kill everyone, you are similarly evil to "trump, or hitler, or your parents", in causing excessive suffering.
gollark: 500 hitlers, approximately. That order of magnitude.
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