Lullaby (5e Spell)

Your lullaby makes a targeted creature within range become drowsy. The creature must make a Wisdom saving throw or become tired and delirious. While drowsy the creature has disadvantage on saving throws made to concentration, on Intelligence checks, and on Wisdom checks. The creature knows you are affecting it. If the target takes damage, it snaps from its dazed state, and this spell ends.


Lullaby
Enchantment cantrip
Casting time: 1 action
Range: 120 feet
Components: V, S
Duration: Concentration, up to 1 minute

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