Half-Giant (3.5e Race)

Half-Giant

Personality

Half-giants, for the most part, retain human sensibilities. They are curious, interested in cooperation and communication, and have a general tendency towards kindness. (Of course there are exceptions.) They are quick to pick up the morals, customs, and habits of the areas in which they settle.

Physical Description

Half-giants possess the blood of humans and giants. Though closer to human than giants in size, their stature can't be ignored. Half-giants typically stand 7 feet to nearly 8 feet tall and weigh from 250 to 400 pounds, with men noticeably taller and heavier than women. Most half-giants hair and eyes tend to favor the colors of their giant parents, though in duller hues.

Relations

Most other humanoids are put off by half-giants due to their abnormally large size. In fact, many are first taken for young (if strangely well-groomed) hill giants. Upon getting past their initial trepidation, however, most other humanoids find half-giants of good alignment to be outgoing, kind creatures.

Alignment

Most half-giants are good-aligned, but all alignments can be found in their ranks.

Lands

Half-giants recently settled in deepest part of the hot deserts to the south. Of the land they came from, half-giants speak little, other than to say that where they live is similar to where they once toiled.

Religion

Half-giants, as a rule, have a particular disdain for religion, sometimes going out of their way to speak badly of a deity. It's not that they don't believe in deities, but that they don't believe a deity always has the best interests of it's worshipers at heart. Individual half-giants have enough courtesy and sensibility to keep their observations to themselves when in the company of a good companion with pious inclinations. A few half-giants even take up the cloth themselves.

Language

Under scoring their human ancestry, half-giants speak Common. Many also learn giant.

Names

Half-giants have a childhood name and a given name, the latter usually bestowed by friends or by the community in which the half-giant originally grew up. Most half-giant names reflect some aspect of the desert land that the half-giants inhabit, though a few strange place names are also thrown in (apparently remembered from their former homes of long ago).

Male Given Names: Sandking, Dunewalker, Sunharrower, Drywell, Stormrider, Desertstrider, Saltwalker, Raam.

Female Given Names: Oasis, Sandrose, Breath, Goldflower, Sweetwater, Raincaller, Nibenay.

Racial Traits

  • +4 Strength, 2 Intelligence , 2 Charisma Half-giants are tough and strong, but not too bright.
  • Giant: Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
  • Medium: As Medium creatures, half-giants have no special bonuses or penalties due to their size.
  • Half-giant base land speed is 30 feet
  • Low-Light Vision: A half-giant can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
  • Weapon and Armor Proficiency: A half-giant is automatically proficient with all simple and martial weapons, light and medium armor, and shields.
  • Powerful Build ( Ex): The physical stature of half-giants lets them function in many ways as if they were one size category larger. Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during a grapple, bull rush attempt, and trip attempts), the half- giant is treated as one size larger if doing so is advantageous to him. A half-giant is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
  • Automatic Language: Common. Bonus Languages: Draconic, Giant, Gnoll, Ignan.
  • Favored Class: Fighter.
  • Level Adjustment: +0

Vital Statistics

Table: Half-Giant Random Starting Ages
AdulthoodSimpleModerateComplex
30 years+3d6+2d6+4d6
Table: Half-Giant Aging Effects
Middle Age1Old2Venerable3Maximum Age
60 years80 years120 years+4d% years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Half-Giant Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male6' 4"+2d12220 lb.× (2d6) lb.
Female6' 1"+2d12180 lb.× (2d6) lb.



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