Haeptic Counter (5e Spell)

You focus on the energy kept within you and release it in a defensive manner.The spell can only be used once you have been attacked. By spending your reaction to activate this spell, you create a sphere of pure energy around you in a 10 foot sphere before releasing it by rapidly expanding the sphere. If the creature that attacked you is in the spell's range, the creature takes 1d6 force damage and is pushed back 10 feet. Any other creatures in a 25 foot circle of the caster take half damage by this spell.

Haeptic Counter
Abjuration cantrip
Casting time: 1 reaction
Range: 10 feet
Components: V, S,
Duration: Instantaneous

This spell's force damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).


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