Grey Sky (3.5e Campaign Setting)

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Grey Sky


Navgiation Box
Grey Sky Campaign Setting v
Player InfoClasses, Character Options, Races, Variant Rules
World InfoCreatures, Geography, NPCs, Religion and Mythology, Lores, Science
EquipmentsArms & Armors, Magic Items, Materials, Miscellaneous Items
Death to the Communists of Alabas!
—A unnamed Ewigereich Soldier during the Red War

Introduction

The world is about to change. Machines are built, wars are fought and the mind evolves. Grey Sky is a campaign setting set during the industrialization of a small world. The tone of the world is cynic and dark, bearing similar traits to the real world while still retaining fantasy.

The world is divided into three great nations, with some minor nations on the only continent known. The continent itself is divided in 6 great regions. The technology however is not shared by everyone. Brigands and barbarians still roam the countryside. Even with the coming of firearms, some still use archaic weapons. Magic is rare, both arcane and divine. The few practitioners of the old art are feared and hated. Some self-proclaim themselves witchhunters and hunt down the paranormal.



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gollark: Not *all* of it.
gollark: I think we need more backups.
gollark: They probably just need some specific quantum operation. Which our computers can slowly emulate.
gollark: For balance the AIs can magically only run fast on quantum hardware.
gollark: The rules are very freeform.
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