Glacial Crash (5e Spell)
You conjure a large chunk of ice and launch it at a creature in range. The target must make a Dexterity saving throw, taking 1d12 bludgeoning damage and 1d12 cold damage on a failed save. On a succesful save, the target instead takes 1d4 piercing damage from the shards of ice.
1st-level conjuration | |
Casting time: | 1 action |
---|---|
Range: | 60 feet |
Components: | V, S, M (a small fragile rock or a piece of ice) |
Duration: | Instantaneous |
Back to Main Page → 5e Homebrew → Spells → Druid
Back to Main Page → 5e Homebrew → Spells → Sorcerer
Back to Main Page → 5e Homebrew → Spells → Warlock
Back to Main Page → 5e Homebrew → Spells → Wizard
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.