Galvanize (5e Spell)

You heal a target creature for a number of hit points equal to 2d6 + your spellcasting ability modifier, and grant them a number of temporary hit points equal to the healed amount for up to 1 minute.

Galvanize
2nd-level Abjuration
Casting time: 1 action
Range: touch
Components: V S
Duration: Instantaneous

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the heel amount increases by 1d6 for each spell slot level above 2nd.

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