Flowing Undead Wrath (5e Spell)

You raise tortured souls from some forsaken source. All creatures within 15 feet of you must make a Wisdom as tortured souls and spoiled blood inexplicably spurt out from the ground. On a failed save, the creature takes 2d4 necrotic or psychic damage, your choice as to which damage type is dealt and is inhabited by a soul, taking 1d4 of the chosen damage until it moves 30ft from the caster. On a successful save, the creature takes half damage. Whatever the outcome of the saving throw, all creatures except for yourself are left drenched in blood.

Flowing Undead Wrath
1st-level Necromancy
Casting time: 1 action
Range: Self (15-foot cube)
Components: V, S, M (a vial of blood)
Duration: Instantaneous

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage from both effects increases by 1d4 for each spell slot above 1st level.


Back to Main Page 5e Homebrew Spells Sorcerer
Back to Main Page 5e Homebrew Spells Warlock
Back to Main Page 5e Homebrew Spells Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.