Flowing Undead Wrath (5e Spell)
You raise tortured souls from some forsaken source. All creatures within 15 feet of you must make a Wisdom as tortured souls and spoiled blood inexplicably spurt out from the ground. On a failed save, the creature takes 2d4 necrotic or psychic damage, your choice as to which damage type is dealt and is inhabited by a soul, taking 1d4 of the chosen damage until it moves 30ft from the caster. On a successful save, the creature takes half damage. Whatever the outcome of the saving throw, all creatures except for yourself are left drenched in blood.
1st-level Necromancy | |
Casting time: | 1 action |
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Range: | Self (15-foot cube) |
Components: | V, S, M (a vial of blood) |
Duration: | Instantaneous |
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage from both effects increases by 1d4 for each spell slot above 1st level.
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