Floor of Ice (5e Spell)

Choose an area of solid terrain or water surface you can see within range. Up to four 5 foot-square sections of this terrain become iced over, with sharp icicles protruding upward randomly across the surface. These sections become difficult terrain. If a creature starts its turn in the affected terrain or enters it on their turn, it must succeed on a Dexterity save or fall prone and take 1d4 piercing damage. Each time a creature moves more than 5 feet through this terrain while not prone, it must repeat the saving throw or suffer the same effects.

Floor of Ice
1st-level transmutation
Casting time: 1 action
Range: 60 feet
Components: V, S, M (Approximately 1 oz of water)
Duration: 10 minutes

Nearby intense or magical heat will melt the ice after 1 round.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, for each spell level above 1st you may either increase the piercing damage by 1d4, or increase the area of effect by two additional 5-foot square sections.


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