Extended Stasis (5e Spell)

You perform a ritual on a creature, and, if it is unconscious or willing, stop it in time for a specified duration up to 30 days. If the creature is unwilling, it must pass a Charisma saving throw to be unaffected by the spell.

Extended Stasis
3rd-level Transmutation (ritual)
Casting time: 1 minute
Range: Touch
Components: V, S, M (A specialized timepiece worth at least 100 gp)
Duration: Up to 30 days

When a creature is placed in stasis, it is effectively petrified with the exact same characteristics, velocity, damage, etc. as before it was stopped in time. All damage, energy, spells, magic, etc. inflicted on a creature stopped with Extended Stasis is absorbed and dissipated.

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