Enhance Ability (3.5e Variant Rule)

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Enhance Ability (Wis)

You can improve your Strength or Dexterity for a short time.

Requirements: Psychometabolism feat

Check: An Enhance Ability check adds a psychic bonus to either your Strength or Dexterity for 1 minute (10 rounds). The result of the skill check indicates the amount of the bonus. If desired, you can split the bonus equally between your Strength and Dexterity.

DCBonus
15+2
20+4
25+6
30+8
35+10

Special: You can take 10 or take 20 when making an Enhance Ability check.

Time: Enhance Ability is a standard action. The bonus lasts for 10 rounds (1 minute). If you take 20 when making this check, you spend 2 minutes and take 40 strain to attain the best result.

Strain: 3.



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