Deathly Polymorph (5e Spell)

The transformation lasts for the duration, or until you drop to 0 hit points or die. The new form can be any undead whose challenge rating is equal to or less than your level. Your game statistics, including mental ability scores, are replaced by the statistics of the chosen undead. You retain your alignment and personality.

Deathly Polymorph
7th-level Transmutation
Casting time: 1 action
Range: Self
Components: V, S, M (a dead moth's cocoon)
Duration: Concentration, up to 30 minutes

This spell transforms you into a new form.

You assume the hit points of your new form. When you revert to your normal form, you return to the number of hit points you had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0 hit points, you aren't knocked unconscious.

You are limited in the actions you can perform by nature of your new form, and you can't speak, cast spells, or take any other action that requires hands or speech unless the new form is naturally capable of doing so. You are not able to create other undead through the use of your new form's abilities.

Your gear melds into the new form. You can't activate, use, wield, or otherwise benefit from any of your equipment.

0.00
(0 votes)

Back to Main Page 5e Homebrew Spells Bard
Back to Main Page 5e Homebrew Spells Druid
Back to Main Page 5e Homebrew Spells Sorcerer
Back to Main Page 5e Homebrew Spells Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.