Death Cloud (5e Spell)

You fill the lungs of your foes with the stench of death. Upon casting this spell, a cube of horrid black or crimson gas appears, originating from the point you select. When a creature enters this area for the first time or ends their turn there, they must make a Constitution saving throw or take 3d6 necrotic damage and fall prone as their senses are overtaken by the toxic vapors. This damage is reduced by half and the creature does not fall prone if they pass this saving throw.

Death Cloud
3rd-level Necromancy
Casting time: 1 action
Range: 120 feet (15-foot cube)
Components: V, S, M (a pouch of bone meal and a dried bundle of wolfsbane)
Duration: Concentration, up to 1 minute

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher the damage of this spell increases by 1d6 necrotic damage for every spell slot level above 3rd.


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