Crimson Skin (5e Spell)

You cannot use a focus in place of the material component used for this spell, nor can this component be stored in a component pouch. By transforming the material component of this spell, you wrap your arms with magical burgundy blades and surround your body with grotesque armor. The armor and weapons can transform at your will, and never hinder you.

Crimson Skin
2nd-level Necromancy
Casting time: 1 action
Range: Self
Components: V, S, M (at least 1 gallon of blood from a corpse that deceased within the past minute)
Duration: Concentration, up to 1 hour

For the duration, whenever you make an attack you can choose to attack as though you are wielding one or two scimitars. You add your proficiency bonus to attack rolls with these weapons if you otherwise would not. You can add your casting ability modifier to attack and damage rolls with these weapons instead of another ability modifier. Once per turn, a hit with one of these scimitars deals an extra 1d10 necrotic damage.

For the duration, your AC equals 15 + your Dexterity modifier (max 2) if it would otherwise be lower.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the necrotic damage increases by 1d10 damage for every two spell slot levels above 2nd.


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