Convalescence (5e Spell)

A wave of warm, blue healing energy washes over a creature within range, healing its wounds. The target recovers hit points equal to 4d10 + your spellcasting ability modifier.

Convalescence
3rd-level conjuration
Casting time: 1 minute
Range: 30 feet
Components: V, S, M (an opal worth at least 250 gp)
Duration: Instantaneous

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher the healing increases by 1d10 for each spell level above 3rd. If you cast this spell using a spell slot of 7th level or higher, you may sacrifice 1d10 points of healing to end one condition on the target.


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