Concentration (3.5e Variant Rule)

This material is published under the OGL

Concentration

Concentration checks are required whenever distractions—such as pain or injury—may keep a character from using or maintaining a psychic skill. Concentration checks are also required to use psychic skills on the defensive (so as not to provoke attacks of opportunity).



Back to Main Page 3.5e Homebrew Rules Psychic Powers Skills Existing Skills

Back to Main Page 3.5e Homebrew Character Options Skill Abilities Skill Uses

Open Game Content (place problems on the discussion page).
This is Open Game Content from Advanced Player's Manual. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains OGC from Advanced Player's Manual material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: Wait, no, this can actually be benchmarked if you can... send fake messages somehow, hmmm.
gollark: æ.
gollark: There were some *slight* synchronization bugs I may not have entirely dealt with.
gollark: I thought it would be a bit slow to have to run a database query on every message, so the forwarding channel ID and webhooks are cached in memory.
gollark: Oh, that handles message forwarding.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.