Clarity (3.5e Spell)


3e Summary::Caster's senses can penetrate fog and other obstacles, or the caster gains a +2 bonus to Listen and Spot checks.

This material is published under the OGL
Clarity
Divination
Level: Tarot 2
Components: V, F
Casting time: 1 Standard Action
Range: See Text
Area: Sight range of caster
Duration: 1 minute/level
Saving Throw: None
Spell Resistance: No

This spell allows the caster to temporarily penetrate the effects of darkness, fog and other conditions that interfere with sight and sound. While the spell is in effect, the caster has clear vision and hearing regardless of the current conditions. If cast when there is no darkness, fog, or other obstruction, the caster receives a +2 circumstance bonus to Listen and Spot skill checks.

This spell does not counteract the effects of blindness/deafness.


Arcana

This spell can only be cast using Ace of Swords as a focus.

Open Game Content (place problems on the discussion page).
This is {{{1}}}. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains {{{2}}} material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Back to Main Page 3.5e Homebrew Complex Special Ability Components Spells Tarot Mage

gollark: Also my 26 alts.
gollark: Also me, not that I would go.
gollark: Gibson is UK-based.
gollark: If you die in Canada you die in real life.
gollark: Canada?
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.