Chaos Hand (5e Spell)

Your hand glows green with chaotic energy as you try to touch a creature. Make a melee spell attack against the target. On a hit, the target takes 3d10 acid damage and 3d10 necrotic damage. A target killed by this damage doesn't die, and is instead transformed into a chaos mutant at the start of your next turn. Roll initiative for the chaos mutant, which uses its action each round to attack the creature nearest to it. If it has multiple possible targets, it attacks one at random.


Chaos Hand
4th-level Evocation
Casting time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous

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