Cerg's Fortification Fortification (5e Spell)

Choose up to 5 non-magical non-creatures. Their AC increases by 3, and they gain an extra 2 hitdie, the same die as their highest hitdie. This effect also ends if the target becomes a creature.

Cerg's Fortification Fortification
3rd-level Abjuration
Casting time: 1 Hour
Range: 15 Feet
Components: V, S, M(A Sapphire worth 100 gp, which the spell consumes)
Duration: Until Dispelled

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the targets gain an additional hitdie for every level above 3rd.

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