Carbink (5e Creature)
Carbink
Small fey, lawful good Armor Class 16 (natural armor)
Skills Perception +4, Stealth +4 False Appearance. While Carbink remains motionless, it is indistinguishable from a crystal ore. Innate Spellcasting. The Carbink spellcasting ability is Wisdom (spell save DC 12). Carbink can innately cast the following spells, requiring no material components: At will: magic stone Clear Body. Carbink cannot be affected by conditions or spells that lower its ability scores. ACTIONSTackle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6) bludgeoning damage. REACTIONSHarden. (3/day) If carbink would be targeted by an attack, it can use it's reaction to increase its armor class by 2, until the start of its next turn. |
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