Bloodbridge (5e Spell)

You touch two creatures and draw blood from one of them, the "donor", channel it through yourself, and infuse it into the other, the "recipient". This causes the donor to lose 1d6 hit points, and the recipient to receive temporary hit points equal to the total lost. The donor does not need to be a willing creature, and may make a Dexterity saving throw to evade your grasp. Undead and Constructs are immune to this spell.

Bloodbridge
Necromancy cantrip
Casting time: 1 action
Range: Touch
Components: V, S, M (2 golden needles)
Duration: Instantaneous

This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).



Back to Main Page 5e Homebrew Spells Cleric
Back to Main Page 5e Homebrew Spells Sorcerer
Back to Main Page 5e Homebrew Spells Warlock
Back to Main Page 5e Homebrew Spells Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.