Blood Teleport (5e Spell)

As a reaction to taking damage, you can teleport up to four times your full movement from your current location. You may only teleport to places you can see or have seen. You may not teleport into another creature's hex.

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Blood Teleport
4th-level Conjuration
Casting time: 1 reaction
Range: Self
Components: V, M (your own blood shed as result of damage you have taken)
Duration: Instantaneous

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