Blink Teleport (3.5e Variant Rule)

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You can teleport rapidly to avoid attacks.

Requirements: Psychoportation feat

Check: None. You can rapidly “blink” in and out of an area, appearing and disappearing from reality. Attacks have a 50% miss chance against you while you are blinking and you suffer only half damage from area attacks. You strike as an invisible creature, with a +2 attack bonus and deny your target his Dexterity bonus to AC.

Time: Blink Teleport is a move action. You can blink for a number of rounds equal to half your Blink Teleport ranks (rounded up). To continue blinking, take an additional move action and pay the strain cost for the skill again.

Strain: 3.



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gollark: No, that would be ridiculous.
gollark: Technically, if I had USB debugging on to control it, it could be used as, I don't know, a very expensive USB 4G stick with battery backup, but I *don't*.
gollark: The touchscreen won't respond to input, so it's basically useless.
gollark: Something like that?
gollark: I think.
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