Atum's Guidance (5e Spell)

You reach into a creature's soul and latch onto it to know the creature's secrets, reading its very essence for truth. As an action, you touch a creature and force them to make a wisdom saving throw. If the target succeeds, the spell fails and they become immune to the effects of this spell for 24 hours. If the target fails, you latch into the target's soul and are now capable of learning the creature's secrets.

Atum's Guidance
4th-level Divination
Casting time: 1 action
Range: touch
Components: S, M (a wooden doll or puppet)
Duration: 8 hours

As a bonus action, while the spell is active, you may ask the creature's soul a yes or no question in order to gain a benefit. Once you have asked your question, you will hear an answer from your target's soul in the form of either "YES YES YES YES YES YES" OR "NO NO NO NO NO NO". The answer will be the absolute truth, however it will be limited to the target's own information. Some examples are provided below:

  • You ask the creature's soul if it intends to attack you or a specific ally. If it answers yes, the creature is given disadvantage on its attack.
  • You ask the creature's soul if it's hiding something. If it answers yes, you gain advantage on searching the creature and the surrounding area for what it is hiding.
  • You ask the creature's soul a yes or no question such as "Are you cheating?" or "Do you know the killer?" You learn the creature's soul's answer and may use this knowledge how you see fit.

If the target does not know any information related to your question, then the soul will remain silent and you will hear nothing. The target is unaware of the spell and that you are prying information out of it. This spell and its effects do not work against creatures without souls such as constructs or undead. You may end the spell by dismissing its effects as a bonus action.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the spell's duration increases by 1 minute.

0.00
(0 votes)

Back to Main Page 5e Homebrew Spells Bard
Back to Main Page 5e Homebrew Spells Sorcerer
Back to Main Page 5e Homebrew Spells Wizard

This page may resemble content endorsed by, sponsored by, and/or affiliated with the JoJo's Bizarre Adventure franchise, and/or include content directly affiliated with and/or owned by Hirohiko Araki. D&D Wiki neither claims nor implies any rights to JoJo's Bizarre Adventure copyrights, trademarks, or logos, nor any owned by Hirohiko Araki. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.