Ardalkhayal (5e Campaign Setting)

Back to Main Page 5e Homebrew Campaign Settings

This page was marked as abandoned on 02:04, 9 September 2020 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Rating: 1 / 5
This is a very minimal page, most likely a Stub. Please help expand this.

What are the rating guidelines in more detail?
Why is Ardalkhayal (5e Campaign Setting) rated how it is?
What is the correct campaign setting formatting?
If you feel this campaign setting does not deserve the current rating, start a discussion and the rating will be discussed

Ardalkhayal Campaign Setting
This page is part of the Ardalkhayal campaign setting. Please refrain from making major edits to this page. If you wish to change something on this page, or you see an error, bring it up on the talk page or contact JayeLovee. Minor edits such as fixing spelling or grammar are encouraged.

All pages in the Ardalkhayal campaign setting
Article Status
This D&Dwiki article is currently under construction by JayeLovee. This contributor is currently creating the setting. Please refrain from editing.
Ardalkhayal Campaign Setting
Player's Guide
Equipment
Gnomish Inventions
Gnomish Firearms
Armor
Weapons
Adventuring Gear
Tools and Vehicles
Potions and Poisons
Mounts and Animals
Other Goods and Services
Characters
The Ardalkhayan setting uses all the standard race options within the PHB, MM, and DMG, with the addition of the following: (WIP)
The Ardalkhayan setting uses all the standard class options within the PHB, DMG, and MM, with the addition of the following: Death Knight, 2nd Variant (5e Class), (WIP)
Planes of Ardal
Geography
Ardal
Ardalkhayal
Korinn Archipelago
Cahnema
Attura
Daksina
Palorna
Purva
Ardalfven
Ardalnum


Religion
Gods of Ardalkhayal, their worship, and how they influence the world
History
History of the Ardalkhayal setting as known by its inhabitants
Dungeon Master's Guide
Bestiary
This world bears many monsters unique to it
Legendary NPCs
Figures of myth, history, and happenstance
Traps
Ruins, dungeons, and temples might be littered with various hazards


Optional Rules


Tables
Tables for random generation of dungeons, encounters, treasure, etc.

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.