Almighty Strike (5e Spell)

You clap your hands and create an almighty aura that sends a blast wave out in a 30-foot sphere centered on you. The first 1d4 opponents in range must succeed on a Dexterity saving throw or take 1d4 force damage and be knocked prone. On a successful save they take half damage.

Almighty Strike
Evocation cantrip
Casting time: 1 action
Range: Self (30-foot radius)
Components: V, S, M (a gem worth at least 150 gp)
Duration: Instantaneous

This spell's number of targets and amount of damage increases to 1d6 when you reach 5th level, 1d8 at 11th level, and 1d10 at 17th level.



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