5e Trade Goods

Trade Goods

Use this table to supplement the trade goods in the Player's Handbook (p. 157).

Cost Food and Spices Materials Livestock
1 cp1 lb. of riceOne ashlar block[1]
2 cpTwo dozen eggs
1 lb. of dried fruit
1 lb. root vegetables[2]
1 lb. of fungi
1 lb. of coal
5 cp1 lb. of cheese
One salted herring
One goose
1 sp1 lb. of beef or mutton
1 lb. of raw or fried beans
1 lb. of zinc
2 sp1 gallon of milk
1 pint of honey
1 lb. of wool
1 lb. of tallow
1 lb. of lead
3 spOne fleece of wool (1,5 lb.)
5 sp1 lb. of butter
1 salmon
1 gallon of cream
1 shakshaka
1 lb. of wax
1 lb. of pewter
1 gp1 lb. of alum1 lb. of cotton
1 lb. of ivory
1 lb. of tin
2 gp1 lb. of camphor
1 lb. of nutmeg
1 lb. of sugar
1 lb. of tea
1 lb. of bronze
1 lb. of brass
3 gpOne barrel[3] of poor-quality ale
1 lb. of frankincense
1 lb. of mustard
5 gpOne barrel of medium-quality ale
One quarter[4] of grain
1 lb. of steel
8 gpOne barrel of good-quality ale
1 lb. of ginseng
1 lb. of myrrh
10 gpOne barrel of salmon (cleaned and salted)
15 gpOne barrel of cheap wine
20 gpOne barrel of beef (salted)1 lb. of electrum
50 gpOne barrel of fine wineOne sack of wool (170 fleeces)
200 gpOne slave, maid
500 gp
  1. A dressed and faced masonry stone
  2. Potatoes, carrots, turnips etc.
  3. 60 gallons
  4. Eight bushels, enough to make bread and porridge for one person for one year
Medieval Fair (Source)

5e Services

5e Food

5e Drink

gollark: If we generated our legal systems as some sort of formal logic, we could probably automatically use some sort of solver implementation.
gollark: This is far more advanced than "disagreement".
gollark: Incorrect. We're using cutting-edge procedural dynamical legal generation techniques.
gollark: (clause 4.4)
gollark: Mine invoke the potatOS privacy policy to utterly invalidate this.
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