5e SRD:Ochre Jelly

This material is published under the OGL

Ochre Jelly

Large ooze, unaligned


Armor Class 8
Hit Points 45 (6d10 + 12)
Speed 10 ft., climb 10 ft.


STR DEX CON INT WIS CHA
15 (+2) 6 (-2) 14 (+2) 2 (-4) 6 (-2) 1 (-5)

Damage Resistances acid
Damage Immunities lightning, slashing
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages
Challenge 2 (450 XP)


Amorphous. The jelly can move through a space as narrow as 1 inch wide without squeezing.

Spider Climb. The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

ACTIONS

Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.

REACTIONS

Split. When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.

Ochre jellies are yellowish blobs that can slide under doors and through narrow cracks in pursuit of creatures to devour. They have enough bestial cunning to avoid large groups of enemies.
An ochre jelly follows at a safe distance as it pursues its meal. Its digestive enzymes dissolve flesh quickly but have no effect on other substances such as bone, wood, and metal.



Back to Main Page 5e System Reference Document Creatures Monsters

Open Game Content (place problems on the discussion page).
This is part of the 5e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: This is actually a *great* esolang, more so than lots of actual things intended as esolangs.
gollark: How do you pronounce `|=`, "pipe equals"?
gollark: Nonsense, "urbit" is 5.
gollark: ```|= end=@ :: 1=/ count=@ 1 :: 2|- :: 3^- (list @) :: 4?: =(end count) :: 5 ~ :: 6:- count :: 7$(count (add 1 count)) ```This is some utterly hellish hybrid of Lisp and... I don't even know.
gollark: Ugh, they use such arcane terminology like the rest of this project.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.