5e SRD:Flying Sword
Flying Sword
Small construct, unaligned Armor Class 17 (natural armor)
Saving Throws Dex +4 Antimagic Susceptibility. The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute. False Appearance. While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword. ACTIONSLongsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.
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A flying sword dances through the air, fighting with the confidence of a warrior that can't be injured. Swords are the most common weapons animated with magic. |
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