5e CR24 Monsters

These monsters have been vetted through the Featured Articles or Quality Articles process and are suitable for any normal campaign.

NameCRSpeedSizeTypeAlignment


CR24 Monsters

NameCRSpeedSizeTypeAlignment
Ancient Purple Titanium Dragon 24 40 ft., fly 80 ft., swim 40 ft. Gargantuan dragon chaotic good
Artorias the Abysswalker 24 40 ft. Medium humanoid neutral evil
Asaurus Rex 24 40 ft., climb 40 ft. Large construct neutral
Black Pudding Sea 24 20 ft., climb 20 ft. Gargantuan ooze unaligned
Death Sovereign 24 30 ft. Medium undead chaotic evil
Elohiir, the Harbinger of Paradox 24 120 ft. Medium lawful evil
Fenrir 24 50 ft. Gargantuan monstrosity unaligned
Fim-Bur Wolf 24 50 ft. Climb/Walk Huge monstrosity unaligned
Ganon 24 50 ft. Huge fiend lawful evil
Girimekhala 24 50 ft. Huge fiend chaotic evil
Glamor 24 0 ft., fly 80 ft., swim 40 ft. Gargantuan celestial lawful good
Glorious 24 50 ft. Large celestial lawful good
Gracious 24 50 ft. Large celestial lawful good
Great King Dodongo 24 50 ft., burrow 10 ft. Gargantuan dragon chaotic evil
Greeed Overlord 24 10 ft., fly 80 ft., swim 40 ft. Gargantuan monstrosity lawful evil
Hastur, The King in Yellow 24 40 ft., fly 60 ft. Medium aberration neutral evil
Hellstar 24 0 ft., fly 90 ft. (hover) Gargantuan elemental neutral evil
Humbaba 24 40 ft. Huge fiend chaotic evil
Iuz the Evil 24 40 ft., fly 60 ft. Medium fiend chaotic evil
Krakentua 24 40 ft. swim 30 ft. Gargantuan aberration neutral evil
Majora 24 40 ft., fly 30 ft. (hover) Large fiend chaotic evil
Manus, Father of the Abyss 24 30 ft. Huge aberration chaotic evil
Predator (Yautja) 24 40ft, climb 30ft Medium humanoid lawful neutral
Sirene, the God Spawn 24 30 feet, 60 feet Flight Medium Humanoid Chaotic Neutral
Skull Reaper 24 80 ft., climb 80 ft. Gargantuan undead chaotic evil
Ultima Beast 24 50 ft. Gargantuan monstrosity chaotic evil
Uragaraja 24 40 ft., burrow 40 ft., swim 40 ft. Gargantuan dragon neutral evil

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gollark: This works okayish with a bit of instability on low TPS or something.
gollark: Basically, it just sends 2 bytes every two ticks with no clock signal or anything.
gollark: Right. Fair point. I'm sure there's some networking stuff around for networking over a channel where you can't run two things at once.
gollark: I also had the weird idea of networking between adjacent devices by setting labels really fast, but that probably could get by with just some sensible error checking.
gollark: Also, I have this thing for networking (at amazing 20Bps speed) over bundled cables. Perhaps that would be a sensible place to apply Ethernet stuff? It's currently only safe to use between two devices at once (lest others interfere horribly) and has no error correcting stuff.
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