3e SRD:Slow
Affected creatures move and attack at a drastically slowed rate. Slowed creatures can take only a partial action each turn. Additionally, they suffer 2 penalties to AC, melee attack rolls, melee damage rolls, and Reflex saves. Slowed creatures jump half as far as normal.
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Transmutation | |
Level: | Brd 3, Sor/Wiz 3 |
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Components: | V, S, M |
Casting time: | 1 action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Targets: | One creature/level, no two of which can be more than 30 ft. apart |
Duration: | 1 round/level |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
Slow counters and dispels haste but does not otherwise affect magically speeded or slowed creatures.
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