3e SRD:Protection Domain

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Protection Domain

Granted Power: The character can generate a protective ward, a spell-like ability to grant someone the character touches a resistance bonus equal to the character’s level on the recipient’s next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day.

Protection Domain Spells

  1. Sanctuary: Opponents can’t attack the caster, and the caster can't attack.
  2. Shield Other: The caster takes half of subject’s damage.
  3. Protection from Elements: Absorb 12 damage/level from one kind of energy.
  4. Spell Immunity: Subject is immune to one spell/four levels.
  5. Spell Resistance: Subject gains +12 +1/level SR.
  6. Antimagic Field: Negates magic within 10 ft.
  7. Repulsion: Creatures can’t approach the caster.
  8. Mind Blank: Subject is immune to mental/emotional magic and scrying.
  9. Prismatic Sphere: As prismatic wall, but surrounds on all sides.

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gollark: You'd have to estimate it from the size and shape, I think.
gollark: I don't think that would work, since you cannot easily separate out the volume of different parts.
gollark: I definitely didn't blatantly make it up.
gollark: At precisely 0.0010723302924253162m³ of volume.
gollark: Memorizing 16 hex digits is totally possible with some work though. You'd probably only need 20 minutes or so at most.
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