3e SRD:Feather Fall
The creatures or objects affected fall. The rate of falling is instantly changed to a mere 60 feet a round, with no damage incurred upon landing while the spell is in effect. However, when the spell duration ceases, a normal rate of fall resumes.
This material is published under the OGL |
Transmutation | |
Level: | Brd 1, Sor/Wiz 1 |
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Components: | V |
Casting time: | See text |
Range: | Close (25 ft. + 5 ft./2 levels) |
Targets: | Any free-falling objects or creatures in a 10-ft. radius whose weight does not total more than 300 lb./level |
Duration: | Until landing or 1 round/level |
Saving Throw: | Will negates (object) |
Spell Resistance: | Yes (object) |
The character can cast this quickly enough to save the character if he or she unexpectedly falls. Casting the spell is a free action, like casting a quickened spell, and it counts toward the normal limit of one quickened spell per round.
This spell has no special effect on ranged weapons unless they are falling quite a distance. If the spell is cast on a falling item the item does half normal damage based on weight with no bonus for the height of the drop.
The spell works only upon free-falling objects. It does not affect a sword blow or a charging or flying creature.
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