3e SRD:Fear (Spell)
An invisible cone of terror causes living creatures to become panicked. They suffer a 2 morale penalty on saving throws, and they flee from the character. A panicked creature has a 50% chance to drop what it's holding, chooses its path randomly (as long as it is getting away from immediate danger), and flees any other dangers that confront it. If cornered, a panicked creature cowers.
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Necromancy [Fear, Mind-Affecting] | |
Level: | Brd 3, Sor/Wiz 4 |
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Components: | V, S, M |
Casting time: | 1 action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Area: | Cone |
Duration: | 1 round/level |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
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