3e SRD:Classes

This material is published under the OGL

Character Classes

Base Classes
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Psion
Psychic Warrior
Ranger
Rogue
Sorcerer
Wizard
NPC Classes
Adept
Aristocrat
Commoner
Expert
Warrior
Prestige Classes
Arcane Archer
Assassin
Blackguard
Dwarven Defender
Loremaster
Metamind
Pyrokineticist
Shadowdancer
Slayer
Soulknife
Game Play Information
Classes & Levels
Multiclass Characters
NPCs, Familiars, Mounts & Companions
Blackguard's Fiendish Servant
Druid's Animal Companion
Familiars
Paladin's Mount
Psicrystal

Extras



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gollark: If you just create, say, a 32kB array for some input, but it's possible to send more than that and you don't check very carefully everywhere (because C string manipulation functions are horrible and so are C strings), then BUFFER OVERFLOW!
gollark: It does it in not wildly unsafe ways.
gollark: Virtual memory.
gollark: Haskell actually just preallocates a 1TB block of memory.
gollark: That sort of insanity would lead to a ton of remote code execution vulnerabilities, nobody.
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