< Wario Land

Wario Land/YMMV


  • Awesome Art: Pretty much the entirety of Shake It!/The Shake Dimension.
  • Awesome Music: Pardon the gush, but this is simply the best thing humans will ever create.
    • The theme for Crescent Moon Village has to be the best song in Wario Land 4. Indeed, it even got used multiple times in the Wario Ware series. Not that it's the only good song in the game, there's also the Curious Factory music (used in Paper Plane from Wario Ware), the theme from Monsoon Jungle and many, many more.
  • Badass Decay: In the first two games, Syrup's modus operandi was to attack Wario, rob him, blow stuff up, or some combination of all three. In Shake It!, it's to flirt with him and then steal his gold when his back is turned.
    • Possible Fridge Brilliance-induced justification in that attacking him head-on the first two times didn't exactly work in Syrup's favor. Using her brains and womanly wiles over brute force turned out to be a much more viable stratagem.
  • Breather Boss: Multiple, but Beefne from the first game counts... you just attack him and then throw him off the platform into the instant death lava.
  • Crazy Awesome: Wario. If he needs to get through a wood barrier, the obvious solution is for him to light himself on fire and tackle it.
  • Ear Worm:
    • Many found the on-fire theme in Wario Land 3 to be stuck in their head for years.
    • Not to mention the music box theme from the same game, especially the version that plays during the ending credits. This troper hasn't played the game in ten years, and I still can hum that song note for note.
    • "[Hurry Up!/Countdown]" from Wario Land 4 is this, full stop. Guaranteed to induce a sense of urgency in any situation. Use it for your alarm, and never sleep in again.
    • Ukurere mitaina... (MEDAMAYAKI, Wario Land 4)
  • Ensemble Darkhorse:
  • Excuse Plot: The story in every game in the series can be summed up as Wario trying to get as much money and treasure as possible while defeating any enemy creature that happens to get in the way.
  • Fanon: The games have never given Captain Syrup's first name, but everyone assumes it's Maple. It does have Word of Dante on its side, though, having been used in a Famitsu article.
  • First Installment Wins: Look at the page image! Super Mario Land 3 is the most popular game in the series.
  • Game Breaker: In the original Wario Land, the Jet Helmet allowed Wario to fly a certain distance by pressing B in mid-air. Wario keeps flying for a fixed distance (at which point it will fly downwards like landing) or until the player presses B again. But, double-tapping the B button caused Wario to stop its current flight and start a new one while still airborne, allowing him to fly as far as pleased.
    • The Debug mode from the first game (pause the game and press select 16 times) is much worse, as it allow you to manipulate which Wario you have and your number of lives, coins, hearts and even the amount of time you have.
  • Goddamned Bats
  • Magnificent Bastard: Captain Syrup at the end of Shake It!, tricking Wario to do her dirty work.
  • Moe: Princess Shokora in Wario Land 4's second best ending.
  • More Popular Spinoff: The series completely replaced Super Mario Land and became a hugely popular series in its own right.
  • Needs More Love: This series is sadly underappreciated, especially with Wario Land II and Wario Land 3, which some consider some of the best platformers ever devised. It's largely ignored in favor of Wario Ware, to the point of even being shafted out of Super Smash Bros.. Brawl representation. Still, Wario Land: Shake It! was pretty successful.
  • Nightmare Fuel: For starters, some of the bosses in Wario Land 4 are incredibly disturbing.
    • Let's elaborate. Wario Land 4 features some pretty messed up bosses, with most of them looking horrific due to the game's cartoony art style.
    • The Forest of Fear and the Warped Void in Wario Land 3 are incredibly nightmarish for such a comical game.
    • Some of the enemies in Wario Land 4 are pretty disturbing too. In particular, several enemies in an early lake level (I can't remember what it was called) tend to have huge fangs suddenly appear on their mouths as they try to bite you. Especially that one that pops out of holes in the background. Dear god, that thing is freaky...
  • That One Attack: The Golden Diva's friggin' eggs.
  • That One Boss:
    • The first boss in the original game probably counts.
    • So does Bloomsday/Scumflower in Shake It!
    • Just Bloomsday? Try every boss from Shake It!, with the exception of Rollerantl.
      • Hot Roderick is a good example of why one should not play tennis while in a High Speed Battle,
      • Chortlebot is a Monster Clown who happens to be airborne while you are not, resulting in a harrowing pseudo-Colossus Climb with him raining down attacks all the while,
      • The aforementioned Bloomsday is a floral sumo wrestler with an annoying ability to stir hurricanes,
      • Large Fry is the ultimate Flunky Boss, creating so many enemies that you're too busy fighting them to see his Macross Missile Massacre incoming,
      • And finally, the Shake King. His first phase isn't so hard, but his second one gives you a good idea of what Touhou would be like on foot.
      • To bring that point home, the Shake King's electric ball attack during his second phase combined with some of his other attacks turn the boss battle into a Luck-Based Mission depending on where and how they bounce, and if you die on the second phase, you get sent all the way back to the first phase. Hope you have enough coins for some recovery potions.
  • That One Level:
    • Doodle Woods in Wario Land 4.
    • The Big Board in same game.
    • Monsoon Jungle on Super Hard difficulty in the same game.
    • Also probably the first boss level in the original Wario Land, partly due to having the most annoying boss in the game, aka the one for this series under That One Boss and "Wake-Up Call" Boss.
  • Uncanny Valley: Many, many bosses. Indeed, the clown bosses in the series hit the lowest point without even trying, with Rudy looking creepy, Clown-a-round looking really, really artificial and Chortlebot looking somewhat demonic. But then you've got the other bosses, like most in Wario World. The Winter Windster is disturbing. The Mean Emcee is disturbing. Brawl Doll... dear God it's disturbing looking like a plastic cupid doll with overly large eyes, and that's before it turns its head 180 degrees round while laughing. They probably look worse than characters from the Polar Express.
  • Unfortunate Implications: Wario Land 4 has you go into a variety of interesting, creative worlds... to set off a bomb which DESTROYS THEM COMPLETELY. Every single level.
    • They apparently get better, as you can reenter them as many times as you want. But it's a moot point, as the entire pyramid collapses at the end of the game.
  • Visual Effects of Awesome: The hand-drawn sprites in Wario Land: Shake It!/The Shake Dimension look very nice.
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