The Legend of Zelda: Skyward Sword/Tear Jerker
- Zelda having to go to sleep for thousands of years to seal away Demise. It's also a Crowning Moment of Heartwarming, as she wants Link to promise her that he will wake her up.
- Link's face after Zelda is encased...(pause at 13:07)
- Link charging toward her and pounding on the crystal weakened me. But...that face at 13:07...
- At least Zelda's sleep wasn't permanent. Fi wasn't so lucky.
- Link's face after Zelda is encased...(pause at 13:07)
- Impa being revealed as the Old Lady who's helped Link throughout his journey, moments before she Disappears Into Light. Especially since Zelda and Groose had gotten so close to the different versions of her over the course of the game.
- The Skipper's Place in the Sandsea. It, like the rest of the desert, is old, worn out and rusty. There are a pair of broken robots sitting there (probably his family), never to move again, and Fi points out from the pictures on the walls that the Skipper had many happy, fun-filled days with his crew.
- Lanayru in general has a ton of Fridge Horror that belongs here. It's easy to forget sometimes that nearly everyone there is dead, and they didn't go to peacefully by the sound of their stories. Even the ones you help are doomed the moment you switch to a different Timeshift Stone. Oh, and the Skipper at least seems to know it.
- Also, what happened to Lanaryu is known as desertification, and actually happens in real life, often due to destructive environmental practices in modern times. And lakes drying up into deserts? Also happens in the real world.
- Later in the desert, you find the Thunder Dragon's lifeless skeleton. Activating a Timeshift Stone reveals that he was suffering from an illness, and knew the fruit of the tree that could cure him couldn't grow in his region and took centuries to mature, so he wouldn't live long enough for it.
- This troper just went back to the Skipper's Place for a Goddess Cube, and found a couple of readable notes on the wall of the house. One reads "Dear Dad, Good luck at work, vrrm!" One of the lifeless robots in that hut could be the Skipper's own son.
- If Scrapper is any indication then all of the robots could probably be repaired with Ancient Flowers, but it still doesn't help with the fact that outside of very small patches under the effect of a Timeshift Stone, the home they knew is long gone.
- More Fridge Horror: When looking for the keys to the Lanayru Mining Facility, you'll come across a few abandoned factories. At the entrance of the factories, you'll see notes from the foremen saying to keep Lanayru green. And, as you can see, they failed to do so...
- Lanayru in general has a ton of Fridge Horror that belongs here. It's easy to forget sometimes that nearly everyone there is dead, and they didn't go to peacefully by the sound of their stories. Even the ones you help are doomed the moment you switch to a different Timeshift Stone. Oh, and the Skipper at least seems to know it.
- Fi's farewell. "May we meet again in another life."
- Turns into a combination of Tear Jerker and Crowning Moment of Heartwarming when you consider that Fi fusing with the Master Sword means every time a Link takes up the Master Sword, he reunites with Fi.
- Many of the sapient species in general, particularly the wholly-unique-and-not-potentially-ancestral-to-known-species Mogmas, have a general air of tragedy about them for the simple reason that we know they're conspicuously absent by the time of the next chronological game, Minish Cap. At worst, they're doomed to suffer the fate of the Ancient Robots and only we know it, at best they're all going to be forced from their homeland, and whatever horrible thing is going to happen to them, it isn't that far off, only a few centuries at best. No sign that they ever existed will remain.
- A likely minor one for Groose. Sure, he was a bit of a jerk to Link at first, but he eventually changed for the better. He knew his role wasn't that full of action, but he was all right with that. He didn't do much fighting , but he was important for Link to do what he needed. And yet, in all the games in the series, and all the years they span... it seems nobody remembered Groose's actions. Not only that, it seems he didn't have his own bloodline, like Link and Zelda do. To be able to play a role in shaping history, and not be remembered for it...it's a bit upsetting.
- This could, however, be turned into a Crowning Moment of Awesome for Groose. He didn't have the blood of the hero like Link, or the spirit of the goddess like Zelda. The part he played in all this was purely his own. In a way, that is far more awesome than being chosen by destiny. It still doesn't really help that his (undeniably important) role in the story has been all but forgotten by history, though.
- We don't know whether he goes on to have children or not. Could be that his descendants will be running around Hyrule for centuries to come. (Although it edges more into the tragic when you realize which race is most well-known for having bright red hair and a fierce fighting spirit...)
- This whole game was chock full of tear jerking moments. The first thing that really hit home was Zelda's kidnapping. They actually spent time building her as a character; a sweet, innocent young girl who clearly has a thing for Link. Right when it seems she's about to tell Link how she feels, she gets swept away by a tornado.
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