Tactics Ogre: The Knight of Lodis/YMMV
- Game Breaker:
- The Snapdragons; see Infinity+1 Sword on the main page.
- Also, liches, who are good spellcasters with downright insane physical defense stats. Considering they'll usually be standing behind your frontliners anyway, you typically don't need to bother giving them armor.
- The Teleport spell is gamebreaking for the optional treasure maps accessible through special books. You can just teleport your heaviest hitter right behind the boss and OHKO them, winning instantly.
- Goddamn Bats: Fights with lots of undead enemies. Unless you're absurdly efficient, there's a good chance that the first ones down will auto-revive before you finish the rest off. Keep an exorcism spell handy for those fights.
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