< Suikoden Tierkreis

Suikoden Tierkreis/YMMV


  • Complete Monster: Valfred who RetGones an entire country and doesn't understand why anyone would be appalled by his doing so.
  • Demonic Spider: Fanged Silkmoth, full stop. Being a Boss in Mook Clothing in an early-game dungeon is one thing. Spamming mass-sleep-inducing attack every turn is another. Sure, there is Darkness Knight late game that can cause mass status effect (including confusion, which is worse than sleep), but the knight is in the Very Definitely Final Dungeon, so at least you're prepared.
  • Ensemble Darkhorse: Tsaubern and Buchse. They are pretty popular on Japanese fanbase. Also, Luo-Tao.
  • Goddamned Bats: Practically everything in the Very Definitely Final Dungeon. They deal too much damage for mooks, award too little EXP, and you can't hoard their Vendor Trash drops, meaning that after a while, battling them is completely pointless.
  • Ho Yay: There's a lot for every subculture!
    • To elaborate, there's Roberto's Tsundere tendencies, usually reserved for the main character, Jale's unquestioning loyalty and affection, also towards the main character, and Chrodechild and Fredegund's really, really close sisterly relationship.
    • No mention of Sieg and Atrie? I'm surprised.
    • No mention of Shams and Taj? Both are friendly loyal to each other, risking life and limb. Shams does his best to keep Taj happy. He goes so far as to order Taj not to touch a chronicle in case he becomes a starbearer because he wants to spare Taj the pain of knowing what happened to the Magedom. Taj, of course, isn't having of it, and manages to convince his prince to let him. They have several moments where you can tell that it was fully animated instead of sprites there would be hugging.
  • Moe: Manaril. Even in-universe, she causes numerous characters to devolve into Cuteness Proximity mode.
  • Moral Event Horizon: The erasure of entire Magedom becomes the final straw.
  • Most Annoying Sound: The hero's English voice, during his Motor Mouth phase.
  • Narm: Unfortunately, the voice acting can cause some parts of the game to fall into Narm territory.
  • Player Punch: It's Suikoden; there's always Player Punches in Suikoden.
    • One hits especially hard at Ladzaa Fortress, almost sending Sieg into a Heroic BSOD.
    • Cougar, made worse by his people not remembering him when returns to them.
    • The destruction of the Magedom, along with its million inhabitants. Made even worse when you see ManarilĀ“s reaction.
  • The Scrappy: Namna, Namna, Namna. See That One Sidequest down below for why.
  • Scrappy Mechanic: Having to walk out of the dungeon manually rather than using an Escape Talisman when the other series have done it does get tiring.
  • Stoic Woobie: Nova.
  • That One Sidequest: Recruiting Namna, who will only join you in a particular month, except that most of the time he won't.
  • They Changed It, Now It Sucks: The most common complaint heard when Suikoden (specifically, Suikoden II) nuts unaware of the game hear of what this installment lacks or has changed. The removal of the different combat system for Duel Bosses and war battles and the fact that it takes place in an Alternate Continuity adds fuel to the fire.
    • This is nothing new as the Fan Dumb have been lambasting every Suikoden for this since Suikoden III for every part of the game that is not a replica of Suikoden II.
  • Viewer Gender Confusion: Chrodechild's short hair and heavy armor have been known to throw off players until people start referring to her as "she".
  • The Woobie: Poor, poor Blessed with Suck Manaril.
    • Once their backstory is revealed, Sophia and Nova can qualify as well.
    • The Scribes is an entire race of woobies.
    • Shams.
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