< More Dakka
More Dakka/Playing With
Basic Trope: There is no such thing as too many bullets.
- Straight: Instead of using a pistol, use a Squad Automatic Weapon.
- Exaggerated: Instead of using a pistol, use a minigun.
- Justified: The enemies have thick armor that has to be punched through.
- The shooters are keeping the enemy pinned under Bullet Hell.
- Inverted: The best strategy is a single, well-placed shot. The best weapon is not determined by rate-of-fire, but by accuracy... Resulting in sniper rifles with a ridiculous amount of stabilizing gear and a scope that resembles nothing so much as the Hubble Space Telescope.
- Subverted: The Hero sets aside the FN MAG and picks up a pistol, because he's only aiming at one mook
- Double Subverted: ...but then grabs the FN MAG when the other 20 mooks show up.
- Double-Crossed: "Machine guns" only shoot one bullet at a time.
- Triple-Crossed: ...But "Pistols" immediately have rapidfire.
- Double-Crossed: "Machine guns" only shoot one bullet at a time.
- Parodied: Two words: Miniguns Akimbo
- Deconstructed: Excessive firepower results in the death of allies and innocent bystanders.
- An army's overuse of dakka quickly causes supply problems.
- The hero's minigun spits out thousands of bullets a second, resulting in him running completely out of ammo in less than a minute, resulting in him up to his armpits in spent shells and leaving him wide open for the more conservative riflemen he's facing down.
- Recoil sends the hero flying across the room, and he breaks his neck when he hits the wall.
- Reconstructed: Advanced targeting systems in the automated turrets ensure that only designated villains are targeted.
- The army's enemies end up rapidly capitulating because of the sheer terror of getting shot at by them, though.
- Because the minigun shoots so many bullets no enemies are left alive when the hero runs out of ammo.
- The high-tech minigun has some kind of recoil dampening system.
- Averted: Snipers only take one shot at a time and never consider using a different strategy.
- Enforced: It's an obviously over-the-top (maybe even parodic) action movie, of course there's going to be More Dakka.
- Lampshaded: After the shooting stops, The Dragon points out that it really wasn't necessary to use that much firepower.
- Invoked: A minigun is the only gun they have at their disposal.
- Defied: Soldiers are given strict orders to use a minimum amount of firepower.
- Discussed: In training, the soldiers are told repeatedly "You aren't Rambo, so don't act like him!".
- Conversed: "If real soldiers did that, they'd end up in jail"
- Played For Laughs: More dakka is used....while hunting rabbits.
- Played For Drama: Excessive firepower is used by the mooks to give a greater sense of danger for the hero.
- Plotted A Good Waste: Both sides of the conflict use excessive amount of firepower to make a point about the horrors of war.
- Punned: More Draka! Wait, what?
SUPPRESSIVE FIRE! DAKKA DAKKA DAKKA DAKKA
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