Kaizo Trap (Web Animation)
If you are looking for the trope with the same name, that's found here Kaizo Trap.
A girl gets a guy, presumably her boyfriend, an NES. Shortly thereafter, he disappears, and she is sucked into the TV and finds herself in a video game.
Tropes used in Kaizo Trap (Web Animation) include:
- Death Montage
- Dude in Distress: the boyfriend.
- Kaizo Trap: If you consider The girl finds her boyfriend, and lowers her guard. Turns out he's possessed or something and she needs to fight him. as an example, then yes this trope is in there. There is also a shout out to the trope namer at the beginning and in end.
- Load-Bearing Boss: After the final boss is defeated, the entire game's world starts falling apart and getting a bit glitchy.
- Invisible Block: We see one in the Death Montage.
- The Many Deaths of You
- Nintendo Hard
- Off With Her Head: decapitated by a cat in the death montage.
- Half the Man He Used To Be: At least twice in the death montage. In one of them the protagonist is lying down on a rising platform, which goes in between 2 walls. Part of her was sticking out.
- Hero's Journey: Contains the three core parts of familiar world, unfamiliar world, return to the familiar world. Furthermore it contains to the following substructures:
- Starts in the familiar world
- Crosses the threshold between the familiar world and the game world.
- The Land of Adventure: The first thing she does is pick up the guide (the guide can be viewed as the mentor), which also fits the learning to navigate the new world. Subsequent actions (and many failures) may also count as part of the learning process.
- The Belly of the Whale: While she actually 'dies' many times, there is one that receives special emphasis, after she is attacked by her boyfriend.
- Road of Trials: This death is followed by a Leave Your Quest Test, in the form of being allowed to leave the game.
- Road of Trials: She resolves to stay until she can bring her boyfriend out with her.
- Time out just before the big battle: After she defeats her boyfriend there is brief lull before she must defeat the boss of the game.
- Fight against the Big Bad: She fights and defeats the boss
- Ultimate Boon: She gets her boyfriend
- The Return: She needs to escape the world as it falls apart, taking her weakened boyfriend with her.
- Crossing the Return Threshold: They cross the threshold between game realm and 'real life'.
- Shout Out:
- I Have No Mouth, and I Must Scream: There are lines from this in the video as text.
- The Matrix: The colors of the choices in the Leave Your Quest Test might be a reference to this.
- Presumably a reference to the ending of the Kaizo Mario Level: S-2[1], which is framed in the house.
- Snail shells are held and kicked in a fashion reminiscent on how they objects are held and kicked in Super Mario World (video game).
- The words "Proton Jon" can be seen in the house at the end of the video.
- Stepping Stones in the Sky: Both falling boulders and kicked snail shells[2].
- Symbolism: Depression! https://www.youtube.com/watch?v=lIES3ii-IOg&lc=UghF1tafmq4IBHgCoAEC
- Trapped in TV Land: The girl gets sucked into the game. She gets a chance to leave, but refuses to do so without her boyfriend.
- Wall Jump
- X-Ray Sparks: At least twice in the Death Montage.
- ↑ The most iconic Kaizo Trap
- ↑ possibly a mario reference, except mario does it with koopa shells.
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