< Gex
Gex/YMMV
- Crowning Music of Awesome: The Graveyard boss, Spin 'n Puke, New Toonland, The Flatulator boss, the Jungle map, the level itself, the Jungle Gym boss, Kung Fuville, the boss Toxic Turtle, and the Rez levels, of which I cannot find :(, and last but not least, the awesome credits theme that this troper likes to call, GEX!.
- Cult Classic: Fans of the series even petitioned for Gex to be included in PlayStation All-Stars Battle Royale.
- Ear Worm:
- "He is a, GEX! T-Rex? Uh uh, he's Gex! WHAT!? GEX! He's a wise-crackin' cousin of the tar-pit gang!"
- "He's a cold-blooded brother of the B.C. boys!"
- Fanon: Gex's last name is Gecko. "The name is Gecko, Gex Gecko."
- Hilarious in Hindsight: In the Circuit Central levels of Enter the Gecko, on of Gex's one liners is as follows:
- The Jimmy Hart Version: You can recognize a LOT of famous themes in the soundtrack:
- From the first game:
- A part in the Planet X level music sounds like "Swing Town" by the Steve Miller Band.
- The Rezopolis level music carries a similar beat to the theme of MTV's Liquid Television.
- The Flatulator boss level music has a bit that sounds like the Merry Melodies theme.
- From Gex: Enter the Gecko:
- A variation of the Indiana Jones theme is used in the appropriately themed bonus level: Aztec 2 Step.
- The In Drag Net bonus level theme sounds remarkably similar to the famous Bad Boys from Inner Circle.
- When riding a rocket in the Rocket Channel space level, a variant of the Star Wars opening theme plays. Upon arrival, a variant of the Star Wars battle theme plays.
- A variant of Popeye the Sailor's theme is played while riding a boat to the castle dock in "Fine Tooning".
- The intro to the second space level, "Pain In The Asteroids", is very similar to the opening of 2001: A Space Odyssey... before devolving into the theme of The Jetsons.
- From the first game:
- Most Annoying Sound: One of the reasons the camera is so infamous in Gex: Enter the Gecko is because of the incredibly annoying error sound that plays whenever you can't move the camera. Expect to hear it a LOT when playing the game.
- Porting Disaster: The developers of Gex: Enter the Gecko were unfamiliar with the N64's hardware and it shows. The sequel fared somewhat better, but it still didn't quite match the original.
- That One Level: The Umpire Strikes Out and Pain in the Asteroids in Enter the Gecko for being rather dark and putting you on a time limit that has to be refreshed with air stations, as you're in space. They do cut you a break however, in that their hidden remotes are easy to find and in plain sight, respectively.
- Mythology Network from the PS1 version of Deep Cover Gecko, due to its overly long length and confusing layout, collapsing platforms that hover around in awkward movement patterns, and being rife with bottomless chasms that are easy to fall into from the slightest mistimed jump.
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