< Fuzzy Knights

Fuzzy Knights/Characters


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The Fuzzy Knights

Mossfoot

A green teddy bear that's been all over the world. Leader of the Fuzzy Knights and Game Master of the group.

Violet

A purple teddy bear with a bow around her ear. A slightly violent chick who used to live on the street till she met Mossfoot and eventually moved in with him and became his girlfriend.

Target

Ben

The "Legion of Doom"

During F.I.G.H.T. in The Tournament War, HamaEstra assembled his own roleplaying group to participate. After the War, they more or less stuck together.

HamaEstra

The Big Bad of the first story, The Tournament War. Is a character of Fuzzy Urban Legend for being a literal Killer Game Master, using the games as a cover to perform gruesome experiments.

Fembunny

That's not her actual name, but that's what she's referred to as in official material. Fembunny is a "game mercenary;" players and game masters hire her to do something during a game, such as fill in for a missing player (although this is the simplest case). She is introduced to the story when Target hires her to seduce Ben and steal all his magic items, and from there plays an important part in the Tournament War.

Frug

An old member of Mossfoot's group (before Violet joined), joined the "Legion of Doom" during F.I.G.H.T. Hits on every girl Fuzzy in sight; attempting to hit on Violet resulted in her going Miss Piggy on him.

Dog

The Mentors

Frogerik Bouchard

A frog Fuzzy that taught both Mossfoot and HamaEstra about the Story. Speaks like Yoda virtually all the time, he does. Leader of the Philosopher Kings roleplaying group in F.I.G.H.T..

The Fuzz and Others

Captain Captain

  • The Mentor: To Mossfoot.
  • Not Quite Dead: HamaEstra neglected to make sure he died personally, which really comes back to bite him later.

Kachooloo

An Elder God that Ben once summoned, but due to the circumstances of the ritual came out in a powerless plush form.

Team Kitty

A four-person roleplaying group of Sanrio character figurines led by Kitty that participates in F.I.G.H.T. in the first story.

  • Catch Phrase: "Do I see a unicorn?"
  • Brown Note: To the REFs. This is weaponized near the end of the War.
  • Failed a Spot Check: Mossfoot is right; he leaves a rock there and none of them notice.
  • Stupid Good: Unable to understand that violence sometimes is the solution, especially in a game like Hackmaster.
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