Final Fantasy XII: Revenant Wings

A Real Time Strategy direct sequel to the Thigh-Bitingly Popular RPG Final Fantasy XII, set in Ivalice and starring the same characters. Vaan and Penelo take a leading role this time, and explore the Floating Continent of Lemurés.

Tropes used in Final Fantasy XII: Revenant Wings include:
  • Ascended Extra: Kytes, Filo, and Tomaj were originally bit part NPCs in Final Fantasy XII, while Revenant Wings promotes them to playable and/or supporting characters.
    • Out of Focus: Conversely, Ashe and Basche are nowhere to be seen untill near the end, where they unexpectedly join your party.
  • Adam Smith Hates Your Guts: Tomaj creates the Sky Saloon on the Galbana around a third of the way through the game; it is justified, however - the weapons/material shops are the only way he has to make money, which he uses to buy more weapons and materials.
    • And even then, he's taking a loss. Chatting with one of the NPCs in the Sky Saloon reveals this, and that evidently the stuff he's selling/you're making would make the people at Draklor Labratory jealous.
  • Apathetic Citizens: The Aegyl on board the Galbana when the Sky Saloon is opened. The Sky Pirates who joined fall under this, too. They get better after Chapter 8-2. They don't try to help, though.
  • Artificial Stupidity: Don't expect your allies to show initiative, move forward with everyone else, or use their abilities with any intelligence. Don't expect Squishy Wizard/White Mage Penelo to take the initiative on healing when you're actually in combat or avoid charging into melee. Do expect her to just stand there staring into space when you try to withdraw her from melee, rather than running as quickly as possible, then watching the boss fight become unwinnable because your healer died.
  • Ascended Extra: Kytes, Filo, Tomaj and Ba' Gamnan and his group.
  • Ax Crazy: A lot of the Aegyl become this after Velis releases their anima.
  • Bare Your Midriff: Penelo
  • Black Magic: Auracite drains the anima of whoever uses it whenever used. The aegyl are an example of what happens when this is used too much.
  • Big Bad: The Judge of Wings is shunted out of this role by Feolthanos, becoming The Dragon instead.
  • Bonus Boss: Quite a few.
  • Bonus Dungeon: Midlight's Deep. Doubles as a reference to Final Fantasy Tactics.
  • Cheerful Child: Filo.
  • Crutch Character: Ba'Gamnan has a few more levels and better equipment when he's forced to join the party. He leaves it as soon as he can, of course.
  • Dead All Along: Velis.
  • Disposable Woman: The Feol Viera are an entire race of disposable women.
  • Easily Forgiven: Mydia
  • Empty Shell: The aegyl, thanks to Feolthanos' auracite.
  • Forced Level Grinding: Becomes essential fairly quickly; luckily, there's plenty of ways to level grind your way to the recommended level.
  • Global Airship: Obtained by the end of the first chapter; the Galbana can at first only travel on Lemurés, but can later travel to Ivalice and The Very Definitely Final Dungeon.
  • God Is Evil: Feolthanos.
  • Goldfish Poop Gang: Rinok, Bwagi and Gijuk, later joined by Ba'Gamnan.
  • Green Rocks: Auracite.
  • Graphics Induced Super Deformed: Style recycled from Final Fantasy Tactics Advance and Final Fantasy Tactics A2.
  • Heroic Resolve: This is how Vaan (and presumably, the rest of the party) prevent the auracite from draining their anima.
  • Heroic Sacrifice: Llyud.
  • Immortality Immorality: Feolthanos has kept himself alive for centuries by draining the aegyl's souls.
  • Infinity+1 Sword: Anastasia, obtained when Velis transforms into it. It can be powered up by completing Midlight's Deep and defeating Yiazmat, gaining ten in each stat every time you do so. One player actually managed to give the sword 1000 in each stat. By the time you do something like that, though, why would you even need the thing?
  • Interspecies Romance: The Feol Viera are the result of an aegyl/viera cross.
    • Also, the Seeq sky pirate and his viera wife.
    • Hinted quite strongly that Balthier and Fran are (or have been) an item. When Tomaj tries to woo Fran, she tells him Balthier's methods of wooing her were quite different.
  • Item Crafting: This is Cu Sith's entire role. It's essential to obtain the best equipment for everyone who isn't Vaan.
  • Jumped At the Call: Vaan, Kytes and Filo do this when the Galbana crashes just outside Rabanastre.
  • Kid Sidekick: Filo and Kytes.
  • Kid with the Leash: Anyone who uses Yarhi/Espers becomes this, as roaming Yarhi/Espers wander around, attacking randomly.
    • Also Tomaj when he hooks Ba'Gamnan up to a device that allows him to be manipulated with a remote control.
  • Lethal Lava Land: Roda Volcano/The Feol Warren.
  • Life Energy: Anima.
  • Limit Break: The Quickenings, gained by doing optional side missions. You gain them mostly by having you and your Espers take damage, so throw Vaan into the middle of a cluster of enemies, and watch him decimate them all with Pyroclasm.
  • Last Of Her Kind: Mydia. Due to her own actions, at that.
  • Love Makes You Evil: Mydia
  • My Species Doth Protest Too Much: Llyud, who is regarded amoung the Aegyl as 'a curiosity'.
  • One-Winged Angel: It wouldn't be a Final Fantasy game without the final boss pulling one of these.
  • Pretty in Mink: The Shiva summon has a fur boa.
  • Proud Warrior Race: The Aegyl, when the Sky Pirates invade Lemurés and when they discover they can travel to Ivalice after their anima is released.
  • Required Party Member: You are forced to use certain characters in the missions in which they obtain their Quickenings. Also sometimes done for story purposes, occasionally.
  • Respawning Enemies: Happens frequently. In missions such as the fight against Zalera, the enemies spawn faster then they can be killed with a normal level party. They could be seen as useful for level grinding, but the amount of experience each battle gives is fixed and can't be increased by killing enemies, instad making maps that are quick to complete better for that purpose.
  • Sidequest: There are as many optional missions form Tomaj's board as there are in-game missions. They tend to be quite a bit harder, but give much better rewards and the optional Espers. Doing them is required to keep up with the escalating levels of the enemies.
  • Stripperiffic: Penelo again. As someone over at Fetish Fuel put it, you get a pretty good idea of her grooming habits...
  • Summon Magic: A fundamental part of the game; all of your minions have to be summoned, and you can forge pacts with the high-level Espers by completing optional missions.
  • The Stoic: Aegyl in general.
  • Tactical Rock-Paper-Scissors: Melee beats Range, Range beats Flyer, Flyer beats Melee.
  • Team Chef / Lethal Chef: Penelo. Yes, somehow she's both to start with, though she improves.
  • The Computer Is a Cheating Bastard: Frequently happens in that most levels; the computer can summon more Yarhi/Espers then you can produce without summon gates.
  • The Drag Along: Penelo and Tomaj at first, but they get used to it.
  • The Man Behind the Man: Feolthanos was behind the Judge of Wings.
  • The Very Definitely Final Dungeon: If a gigantic temple floating in outer space doesn't give you that impression, few other things will. Bonus points for being the first view of space in an Ivalice series game and having a kickass view to the planet below.
  • Took a Level in Badass: Vaan, even gets a god blade forged from Odin's soul and goes a few rounds one on one with arguabely Ivalice's Most powerful being. He loses obviousily but got to give him points for trying.
  • Vapor Wear: Penelo, whose new outfit does not seem to involve underwear at all.
  • Victorious Childhood Friend: It finally shows Vaan and Penelo kissing each other... in the secret ending.
  • Where It All Began: You can return to Ivalice in the latter half of the game - you can go to the Cache of Glabados, too.
  • Winged Humanoid: The Aegyl.
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