< Fable III
Fable III/Characters
This page is for characters whose only appearance is in Fable III. For characters who appear in III as well as another game, see Fable.
The Player Character
The Hero of Brightwall
- Awesome Moment of Crowning
- Prince Charming: The Male Hero
- A Protagonist Shall Lead Them: A.K.A., you.
- Badass Princess: If female, and overlaps with Warrior Princess.
- Be Careful What You Wish For: The Hero is definitely less than enthused by the realities of being King/Queen, judging by the way s/he slouches on the throne. The beginning of Traitor's Keep sees the Hero only being jerked out of his/her boredom with affairs of the state by an assassination attempt. Before that, s/he was falling asleep.
- Berserk Button: Do NOT mess with the Hero's dog.
- Deadpan Snarker: Every now and then.
- Hot Amazon: The female Hero. Ultimate warrior? Check. Kind of dominant? Check (she is royalty and a Hero from a bloodline that predisposes leadership). Tall and hot? Well...starts off check, at any rate.
- It's noticeable how she's a head taller than everyone else, including the men. Possibly why she leads when she dances with someone.
- Known Only By Their Nickname: First Prince/Princess, then Hero (of Brightwall) and finally King/Queen
- The Quiet One: His/her dialogue is fully voiced, and this trope is well averted during the prologue, but for some reason the player character goes all quiet after that and very, very rarely speaks for the rest of the game.
- Rebel Leader: The plot of the first act.
- Royals Who Actually Do Something: Once again, you.
- Sexy Walk: When the Princess walks normally, she swivels her hips quite a bit.
- Silent Protagonist: The first protagonist in Fable to completely avert this. He or she does not speak often, however, and still mostly makes odd grunting noises when preforming expressions.
- Storm of Blades: And you can combined that with other spells
- Tiny Guy, Huge Girl/Huge Guy, Tiny Girl: The Hero is always taller then the spouse he/she chooses
- Warrior Prince/Warrior Princess
- Whole Costume Reference: The Military Suit is similar to Richard Sharpe
- and you can have other types of costume reference with some cloths and dye combination
Allies
Elise/Elliot
- Sadistic Choice: When the Hero confronts Logan about his intention to kill a group of protesters, Logan forces you to choose between Elise/Elliot and the protesters. This is one of the few choices which has no moral ramifications.
- Shallow Love Interest: They're sympathetic to the plight of the people in Bowerstone and very fond of you, but other than that, there isn't much to their personality.
- Stay in the Kitchen: Literally, you can find Elise in the kitchen if you marry her and after you move to the castle.
- Of course, Elliot is always in the kitchen as well.
- Victorious Childhood Friend/Unlucky Childhood Friend: Depending on the choices the player makes.
Sir Walter Beck (Bernard Hill)
- Badass Beard
- Badass Grandpa: He served under your Hero parent around fifty years ago.
- Catch Phrase: He has a tendency toward saying or shouting the word "balls" when frustrated.
- Claustrophobia: Walter suffers from this. It becomes a plot point later on when his debilitating fear leads him to become a target for The Crawler. It stems from being trapped inside a pitch black cave for three days with no hope of rescue in his youth.
- Cool Old Guy
- Deadpan Snarker: In about the same way as Alistair come about fifty years.
- Genre Blindness: Hey look, a swirling purple seal on a pit in the middle of an ominous cave surrounded by skeletons. I know! Let's pick up a book full of arcane symbols and read from it! Though, in his defence, there was no way either of them could have expected what they ran into in that cave. Plus it was kinda the only way out, so even if he did, he more or less didn't have a choice.
- The Lancer: Although he doesn't particularly serve as your foil, he is your eternal sidekick and mentor.
- The Mentor
- The Obi-Wan: Sometimes he edges by Eccentric Mentor territory.
- Sword and Gun
- Why Did It Have To Be Caves: Poor Walter keeps running into them. It's funny at first. Then you learn why he's afraid of them.
- If you're wondering exactly why, during the war, he and his unit sought shelter in a cave to hide from the enemy's army. The enemy did not follow them; they blasted the entrance, leaving him and his two surviving men trapped in absolute darkness for three days without food or hope of rescue.
Jasper (John Cleese)
- Cool Old Guy
- Deadpan Snarker: Well, they hired John Cleese, didn't they?
- The Jeeves
- Non-Action Guy: He cowers (very gracefully, Walter adds) in the one instance you see him in battle, and keeps well away safe in the Sanctuary as soon as he arrives.
- Servile Snarker: Very politely, but still, he'll make his opinion of silly choices on clothing or hair known.
- Undying Loyalty: "You currently have the support of two friends. Jasper, who will serve you forever..."
Samuel
- Unusual Euphemism: Unless he belongs to some cult that worships libraries.
Sabine
- Blood Knight: He enjoyed taking part in the battle of Bowerstone.
- Cool Old Guy
- Mad Bomber
- Small Name, Big Ego: He may be the leader of the Dwellers and all, but he isn't the biggest name in Albion.
Ben Finn (Simon Pegg)
- Deadpan Snarker
- White Sheep: He's the only brother in his family not willingly a criminal.
Page
- Action Girl
- Rebel Leader: Until the Hero comes along, though she remains in charge of operations in Bowerstone.
Major Swift
- A Father to His Men
- Badass Mustache
- Retirony
Villains
Logan (Michael Fassbender)
- Aloof Big Brother: There's never any indication that you ever got along with him as your brother or that he ever treated you as anything other than an inferior nuisance. His opinion dramatically changes when you overthrow him.
- The Caligula: Deconstructed, he only acts tyrannical because he needs to raise money to save Albion from the Crawler.
- Fascist but Inefficient: But that doesn't explain some of the more inexplicably evil things he does, or why he didn't stop doing them once it became obvious he was driving the economy into the ground. It seems that regardless of whether or not he's actually evil, Logan is at least an incompetent ruler.
- Karma Houdini: If you choose to spare him.
- Lean and Mean: Noticeably thinner and taller than most characters in the game.
- Non-Action Big Bad: Once you storm his throne room, he surrenders with surprising grace.
- Promotion to Parent: Of course, he never seems to behave that way to you, and instead lets Walter and Jasper handle all of your business.
- Start of Darkness: Logan lost an army to and was nearly killed by the Crawler, and then told it was coming for Albion.
- Stealth Mentor: After the revolution, he tells you that you've grown to be the Hero he always wanted you to be.
- Soul Patch Of Evil
- Well-Intentioned Extremist
Barry Hatch (Jonathan Ross)
- Molesting the Monster: He sexually harasses a woman who turns out to be a balverine. This ends poorly for him.
- One-Scene Wonder
The Crawler
- Big Bad
- Dark Is Edgy: And slimy.
- Demonic Possession/Grand Theft Me: Poor Walter
- Eldritch Abomination: Defies the laws of physics, can teleport at will, can warp reality, and has complete control over darkness. Think a far less cute version of The Heartless, and you have it.
- Evil Laugh: It uses a spine-chilling, always soft chuckle, proving most definitely that it's not a Dead Horse Trope.
- Giant Space Flea From Nowhere: It's clearly sentient, but no one knows who or what it is, why it's in Aurora, why it's fixated on Albion... it's just a great big evil thing coming your way, and no explanation is ever provided.
- Hannibal Lecture: Whenever it's about, every word from this monster is meant to drive the hero and his/her allies over the Despair Event Horizon. And it has a lot of words to say.
- Mook Maker
- Omnicidal Maniac
- Well-Intentioned Extremist: It claims that destroying Aurora and Albion in the most horrific and cruel way possible is a good thing. Blue and Orange Morality presumably plays into this.
- Or it's just sneering at the hero.
Traitor's Keep DLC
Commander Milton
- A God Am I
- And Your Little Dog, Too: Milton decided it to be a good idea to throw a fireball at your dog while having you tied to an electric chair. Bad move. And unlike Fable II, your dog survives this attack.
- Badass Abnormal
- Big Bad: Of Traitors Keep DLC. Turns out he's a disciple of General Turner, and took up his cause when he died.
- Gender Bender/Super Gender Bender: If your Hero is female, Milton will swap genders when he assumes your form, including voice and gaining power.
- Mirror Boss/Evil Twin/Dark Is Evil/One-Winged Angel: When transforming himself into a replica of The Hero of Brightwall - with the evil Hero's dark, fiery wings.
- Kill and Replace: His ultimate plan: use Mary's essence-extracting machine to draw out your Heroic power, transform himself into a copy of you and then kill you so he can take your place and topple the monarchy from within. All the guidance and help he gave was his means of studying you so as to imitate you better.
General Solomon Turner
- Big Bad: Subverted. He's been dead for months by the events of Traitor's Keep.
- Posthumous Character
- The Revolution Will Not Be Vilified: He maintains early on that he has no desire to rule, and that the military should simply supervise the democratic process.
- Unless that's his way of saying it will be a military dictatorship. Puppet governments and all that.
Professor Ernest Faraday
- Expy: Faraday's armoured suit and Logan wanting to use his inventions for war may be a reference to Iron Man.
- Evil Genius: Subverted - he never wanted his creations to become war machines.
- Fatherly Scientist: He loves his robots so much he'll go to the mat for them in a suit of Powered Armor, despite being quite elderly. His statue even depicts him holding a robot in his lap like a grandfather with a small child.
- Powered Armor: His "Industrial Knight" armor.
- Mad Scientist: In the form of an army of robots and single-handedly inventing Albion's industrial age, somehow.
- Engineer Exploited For Evil: But he ultimately handed over the reigns of his company to Reaver and retired to build what amounted to an amusement park. His creations weren't meant to be weapons - all he ever wanted was to make everyone happy and safe, robots included.
- Technical Pacifist
"Witchcraft" Mary Godwin
- Bio Augmentation: Her essence-extracting machines and the poisonous balverines she created.
- Freudian Excuse: Her grandfather's estate maintained a massive menagerie, which contained balverines. Commander Milton surmises she grew up thinking these were beautiful.
- Humans Are the Real Monsters: Mary hates humanity, seeing them as a blight on the natural, ancient order. Her greatest desire is to join "the pure" (balverines, hollow men, and hobbes).
- Mad Scientist: Of a more biology-oriented sort than Professor Faraday, but it still involves steam, machines, beakers, and weird chemicals.
- Misanthrope Supreme: She hates humans so much, she doesn't even want to be one; Turner roped her in by implying his plans would help her Kill All Humans.
- Motherly Scientist: Just a little. Why else would she build a bubble and light machine for her hobbes to play with?
- Playing with Syringes: The other aspect of her mad science, though since Albion predates syringes she just has to make do.
- Shoot the Dog: She's genuinely sorry she has to murder a hobbe, a balverine and a hollow man so she can go One-Winged Angel, but does it anyway - though not without a little sadness.
- Technicolor Science: Complete with disco lights! Seriously!
- Villainous Breakdown: Once defeated, she reverts to humanity and hates it, tearfully demanding death over life as a human.
- Voluntary Shapeshifting
This article is issued from Allthetropes. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.