Super Chase: Criminal Termination

Super Chase: Criminal Termination is an arcade racing game, released in 1992 by Taito. It is the third release in the Chase H.Q. arcade series, and the sequel to Special Criminal Investigation.

While running on similar hardware as the prior two games, Super Chase differentiated itself by using an updated 68EC020 main CPU, and improved raster graphics.

It also was the first in the Chase H.Q. series to have the protagonist command the car from a first-person view, and have different vehicles available to drive. Nancy, the dispatcher from Chase H.Q. returns, this time, on a videoscreen inside the car before the start of the stage.

Stages

  1. Beverly Hills, California - A gang of drugheads are fleeing after trashing and robbing a jewelry store and must be stopped.
    Player vehicle: Red Porsche 928
    Enemy vehicle: Blue Buick Skylark convertible

  2. New Orleans, Louisiana - Terrorists have set off a bomb, blowing up a house. Sources have revealed to Nancy the location of the hideout, and it's up to the player to pursue the leader.
    Player vehicle: Red Jeep Wrangler Renegade
    Enemy vehicles: Sikorsky S-70 helicopter, green Jeep Wrangler Sahara

  3. New York City - The Gangrene Gang has robbed a wealthy man and held his girlfriend for ransom. They are fleeing on a suburban highway.
    Player vehicle: Red Porsche 928
    Enemy vehicles: Harley-Davidson Fat Boy, Red Buick Skylark convertible, Purple 1970s Pontiac Firebird Trans Am

  4. Texas - A multi-vehicle drug running convoy has crashed through the border.
    Player vehicles: Red Porsche 928, Yellow Kenworth tractor-trailer
    Enemy vehicle: Blue Kenworth tractor-trailer

  5. Chicago - The serial killer Arnold is escaping towards the suburbs of Chicago after shooting some guards for a politician in an unknown vehicle!
    Player vehicle: Red Porsche 928
    Enemy vehicle: Dark Grey Porsche 928

Differences with the Prototype

The prototype version of Super Chase features several differences from the final version released in arcades. Some differences include:

  • The introduction features Nancy summarizing the first assignment before being cut off to the scene where Tony Gibson (the player) shifts into gear. In addition to this, there is no text that summarizes the car and the player's goal. Finally, the intro doesn't have the transition effects seen in the final version of Super Chase.
  • The order of the stages are switched. After the player beats the Beverly Hills stage, the player immediately goes to Texas, New Orleans, and then finally New York.
  • The main theme used in the entire game is an updated version of Chase H.Q.'s main pursuit theme from the original game.
  • At the end of Stage 4, the game ends.

Reception

In Japan, Game Machine listed Super Chase: Criminal Termination on their April 15, 1993 issue as being the third most-successful upright arcade unit of the year.[1]

gollark: For more than a minute.
gollark: Int8 apparently causes it to just output random noise and I never got round to trying quantisation aware training for it.
gollark: It's quite strange that apparently BERT can be statically quantized without any extra training and retains decent accuracy but GPT-Neo emits nonsense going through the same process.
gollark: I was looking into quantization-aware training a while ago, but on the 125M model, and running that for a bit made it produce English-looking nonsense instead of random noise.
gollark: I think there's technically a way to swap bits of the model in and out of VRAM but it would still be quite slow.

References

  1. "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 447. Amusement Press, Inc. 15 April 1993. p. 29.
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