Zlatograd Rock

Zlatograd Rock (Zlatogradski Kamak \zla-to-'grad-ski 'ka-m&k\) is a rocky 240 m peak forming the eastern extremity of Bowles Ridge, Livingston Island in the South Shetland Islands, Antarctica. The peak overlooks Struma Glacier to the northwest and Huron Glacier to the southeast. It is named after the town of Zlatograd in the Rhodope Mountains, Southern Bulgaria.

Location of Bowles Ridge on Livingston Island in the South Shetland Islands.
Zlatograd Rock from Shipka Valley.
Topographic map of Livingston Island and Smith Island

Location

The peak is located at 62°36′39.4″S 60°05′50″W, which is 1.06 km east-northeast of Atanasoff Nunatak, 1.94 km southeast of Sliven Peak, 3.11 km south of Sindel Point, 4.7 km northwest of Yana Point and 3.7 km northwest of Godech Nunatak.

First mapped from the Bulgarian topographic survey Tangra 2004/05.

Maps

  • L.L. Ivanov et al. Antarctica: Livingston Island and Greenwich Island, South Shetland Islands. Scale 1:100000 topographic map. Sofia: Antarctic Place-names Commission of Bulgaria, 2005.
  • L.L. Ivanov. Antarctica: Livingston Island and Greenwich, Robert, Snow and Smith Islands. Scale 1:120000 topographic map. Troyan: Manfred Wörner Foundation, 2010. ISBN 978-954-92032-9-5 (First edition 2009. ISBN 978-954-92032-6-4)
  • Antarctic Digital Database (ADD). Scale 1:250000 topographic map of Antarctica. Scientific Committee on Antarctic Research (SCAR). Since 1993, regularly updated.
  • L.L. Ivanov. Antarctica: Livingston Island and Smith Island. Scale 1:100000 topographic map. Manfred Wörner Foundation, 2017. ISBN 978-619-90008-3-0
gollark: Where it shines is in performing random useful tasks which there isn't dedicated hardware available for, linking together disparate systems (much more practically than redstone), working as a "microcontroller" to control something based on a bunch of input data, and entertainment-/decorative-type things (displaying stuff on monitors and whatnot, and music with Computronics).
gollark: For example, quarrying. CC has turtles. They can dig things. They can move. You can make a quarry out of this, and people have. But in practice, they're not hugely fast or efficient, and it's hard to make it work well in the face of stuff like server restarts, while a dedicated quarrying device from a mod will handle this fine and probably go faster if you can power it somehow.
gollark: I honestly don't think CC is particularly overpowered even with turtles. While it can technically do basically anything, most bigger packs will have special-purpose devices which are more expensive but do it way better, while CC is very annoying to have work.
gollark: Out of all the available APIs in _G the only ones I can see which allow I/O of some sort directly and don't just make some task you can technically already do more convenient are `fs`, `os`, `redstone`, `http`, and `term`. You can, at most, probably disable `http` and `redstone` without breaking everything horribly, and it would still be annoying.
gollark: What other stuff would you disable, anyway? I don't think there's much which isn't just a utility API of some sort which you can disable without more problems.

References


This article includes information from the Antarctic Place-names Commission of Bulgaria which is used with permission.


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