Zero (Bump of Chicken song)
"Zero" (ゼロ) is Japanese rock band Bump of Chicken' 21st single. featured as the ending theme for video game, Final Fantasy Type-0.[1]
"Zero" | ||||
---|---|---|---|---|
Single by Bump of Chicken | ||||
from the album Ray | ||||
B-side | "Smile" | |||
Released | October 19, 2011 | |||
Genre | Rock | |||
Length | 6:55 | |||
Label | Toy's Factory | |||
Songwriter(s) | Motoo Fujiwara | |||
Bump of Chicken singles chronology | ||||
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Track list
All tracks are written by Motoo Fujiwara.
No. | Title | Japanese title | Length |
---|---|---|---|
1. | "Zero" | ゼロ | 6:55 |
2. | "Smile" | 8:26 | |
3. | "Koi no Onmyōji" (hidden track) | 恋の陰陽師 | 4:18 |
All tracks are written by Motoo Fujiwara.
No. | Title | Japanese title | Length |
---|---|---|---|
1. | "Zero" | ゼロ | 6:55 |
2. | "Smile" | 8:26 | |
3. | "Zero ("Final Fantasy Type-0" opening version)" | ゼロ“FINAL FANTASY零式”オープニングver. | 2:58 |
4. | "Shinsen Oyasai Ōkoku no Densetsu no Theme" (hidden track) | 新鮮・お野菜王国の伝説のテーマ | 3:07 |
No. | Title | Director(s) | Length |
---|---|---|---|
1. | "Zero" (Special music video) | Square Enix | |
2. | "Zero ("Final Fantasy Type-0" opening version)" (Digest music video) | Square Enix |
gollark: Interrupt handlers are basically an assembly-level implementation detail for this sort of thing.
gollark: My stuff like SPUDNET isn't written using object oriented programming and is *way* easier to implement in JS with express and stuff than it would be with assembly and... something?
gollark: You can end up with messy control/data flow between everything if it's all in one giant mess.
gollark: Yes, but that would probably lead to more problems than the OO thing would if done well.
gollark: Doing OO, I mean.
References
- "BUMP OF CHICKENの新曲"ゼロ"がPSP用ソフト「FINAL FANTASY 零式」のテーマソングに". Rockin'On Japan (in Japanese). 20 July 2011. Retrieved 15 April 2012.
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